Playing through Dishonored during a pandemic is a surreal experience. With all the similarities as well as the dystopian nature of it all, it’s scary to think that one day (perhaps in the near future), the covid-19 pandemic could become so dangerous that Dishonored appears less like a fictional experience and more as a reflection of current society. However, to say that Dishonored’s plague-ridden world is the extent of what’s interesting about the game is an understatement all on its own. The gameplay is fluid, captivating, and incredibly versatile, and with its ever-adapting storyline to how chaotically you play through the game, it’s easy to find yourself playing through it multiple times in order to try out different playstyles or weapon builds. Despite releasing in 2012, Dishonored holds up incredibly well for its time, and I’m surprised I never played it earlier. Dishonored is what I believe to be one of the best games to not just play during a pandemic, but to immerse oneself in a world full of engaging storylines, immersive gameplay, and perhaps a view of what the world may become.